Development Journey: What My First Playtest Taught Me About Game Design
· 2 min read
In the third week of COSMOS, we had our very first playtest that Friday.
In the third week of COSMOS, we had our very first playtest that Friday.
Although at first a shooter and a cooking game may not have a lot of similarities, it would turn out that a cozy baking game shares a lot of the same mechanics as my third-person shooter.
On the first day of week 3 of COSMOS, we started our final project. My teammates and I both had ideas for how the project should be.